Here's a shot of the Minotaur in {MSX}'s Model Editor:


I'm still trying to get the textures to work. I don't really understand how Blender works with (UV) textures. And the model editor doesn't seem to like my .png's, I think it's got something to do with the transparency channel that paint shop generates, I've had it working before, just got to fiddle with it a bit :?

Oh, and I've found a folder filled with a bunch of half finished models I started ages ago and forgot about.
So I've started working again on a Gargoyle: