Thank you for the answers.
FlashPascal has powerful graphical functions, so it is certainly possible to make a nicer interface.
Regarding the algorithm, it's an interesting idea to introduce variations.
I have not yet tested computer versus computer game. I will try it.
@CyberMonkey
Yes, that's right. The main difference is that FlashPascal 2 has an editor, while the first version uses command-line compilation.
Here is another game made with FlashPascal :
http://flashpascal.execute.re/FlashMine.php
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