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  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Neat!

    It would be fun to play something very arena-based. How far does your Minecraft influence go on this game project?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2
    Like shown in the video the only thing minecraft is the use of simple blocks for constructing the levels

  3. #3
    This reminds me a bit of "Sauerbraten" a.k.a "Cube 2"
    Best regards,
    Cybermonkey

  4. #4
    Yes, the thing that Cube 2 allows you to do is manipulate each individual vertex/edge per cube so you can have more complex geometry I`m just staying with cubes

  5. #5
    PGD Staff / News Reporter phibermon's Avatar
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    Cubes rock, and good work! but I'm afraid my soul cannot rest until I've pointed out that Cube 2, with it's ability to manipulate individual verticies on a 'cube', is a mockery of all things Cube.

    It would be more accurately described as "hexahedron 2" although those amongst you who require an exact definition may insist upon "non-regular 6 side polyhedron 2"

    Although it has to be said it doesn't roll off the tounge very well.

    Any why would it? all those flat faces.
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  6. #6
    Looks a good idea. With a short and easy learning curve you can get a lot of users.
    It's interesting to see how easy tools can get a great audience like the minecraft editor. There are other games with powerful editors that are misused. Maybe for the same reason people don't use Eiffel language...

  7. #7
    Minecraft isn't even taking all the advantage out of 3d grid. It would be possible to use more than just cubes, such as cylinders, slopes and so on. I will put my future efforts on fully dynamic landscape though, consisting of various object instances. No grid of any sort is actually needed in game like Unreal Tournament. Everything is just built of objects (ready 3d-models).

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