work in progress currently they are following the path in x,z axes and float over the block beneath. nothing stops unit from climbing vertical walls or plotting path in which it wouldn't fit. yet
work in progress currently they are following the path in x,z axes and float over the block beneath. nothing stops unit from climbing vertical walls or plotting path in which it wouldn't fit. yet
fun with lazers
Lovely Jubbley! You're definitely onto a winner thinking game rather than engine, fast progress!
When the moon hits your eye like a big pizza pie - that's an extinction level impact event.
thanks I spent most of free time on it
Will you release this engine? We lack good voxel engines that are free to use, especially for Pascal. Anyway, will you do marching cubes rendering (variant of the algorithm that support sharp edges)? I think it would look cool then, especially for water voxels. Also, could test, if your engine could support world of current size but with voxels that are 1/4 of current voxels in size?
Bookmarks