hey. I've started learning opengl recently and found that most tutorials on the web are for old fixed pipeline, not something you'd like to learn when starting from scratch. I'm using headers from delphigl.com myself but tutorials there are obsolete. Here is some more usefull stuff I've found (usually in c++ but opengl parts still apply):
http://ogldev.atspace.co.uk/index.html
http://www.arcsynthesis.org/gltut/index.html
http://antongerdelan.net/opengl/inde...itle=Main_Page
you also might want to check glscene project. it's for pascal/delphi and lot of useful code there