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Thread: gdi opengl

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  1. #1
    nxPascal still uses some depreciated opengl functionality from what I've seen

  2. #2
    That's true, but as far as i know, that functionality will exist for years to come. Work on shaders is already started though, it's just not on top of things. Also i intended nxPascal to be a community effort, not a solo project. So if anyone is able to assist with it, more hands/brains (*insert zombie noise...*) are welcome.

    I mean there is already a demo made with GLSL.

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