Hi, i'm having some problems with my collisionhandling..

I have pixelperfect collisiondetection between the ground and my sprite, but really have no idea how to make my sprite walk upward or downward a hill, i can make it a hill in a specifik angle and walk it upward or downward with some special tile propertys but how to make my sprite walk upward the hill with pixelperfect collisiondetection?

I hope anyone understand what i'm talking of here :shock:

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