i'm hoping for some ideas here.
I've created an application that records audio data and sends this to another machine for playback. The problem is what method to use to play back the data on the other end. So far i have managed to take this data and save it to a audio file to prove it works, but i need to play the data in real time ( as it arrives).
I'm new to FMOD so I was wondering if anyone has any suggestions :?:
The added complication is that I could have many clients sending data and this would all need to be played (mixed?)
Any thoughts or suggestions would be helpful.