Looks indeed mighty nice! I really hope you change your mind about a demo as I can't wait to see what it does on my 6800GT
Looks indeed mighty nice! I really hope you change your mind about a demo as I can't wait to see what it does on my 6800GT
OK, here you go : :arrow: download version 2.0 of the demo (~2 MBytes).
Changes :
- Some minor changes to the joints configuration, so that the cradle now
should act even more realistic- Dynamic reflections on the balls, using dynamic cubemaps
- Support for some eye-candy on cards that support glSlang (Shader Model 2.0) :
* The dynamic reflection balls are lighting using sheen lighting
* The reflections on the water are now distorted to give a more realistic water effect
Here are two screenshots (click for 800x600) :
left : Everything enabled, including shaders via glSlang. This can only be done on cards that support Shader Modell 2.0. It should work with all GeForce from 5200 and up and all Radeons 9500 and up.
right : Basic version that does not use shader. Reflections on the balls are still dynamic, works on all other cards.
P.S. : I could test the shaders and advanced stuff only on a Radeon 9700. Would be nice if GeForce (FX) 5x00/6x00 users could tell if it works and if it looks proper.
that is so cool.
would it be possible to make a screensaver out of it?
Well, it works like a charm!
I couldn't tell what fps I have with fullscreen, but in windowed mode its a near steady 60 (which is max for my lcd monitor)
Everyt effect is enabled and looks great, really excellent work!
My hat off to you!
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