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  1. #7
    A new version (1.3.1) is available.

    Downloads: https://sourceforge.net/projects/del...-voxel-editor/ (Windows Executable & full source code)

    New features:
    * Heighmap and terrain importing
    * Copy/Paste front, back, left, right, top and down views
    * Optimized OpenGL rendering (using technology from DelphiDoom's OpenGL renderer)

    For Pascal Programmers:
    Inside the vxe_mesh.pas file you can find the TVoxelMeshOptimizer class.
    This class will optimize a (naive) voxel buffer (a plain 3-dimentional ARRAY - declared at voxels.pas file) to an optimized mesh structure (use the LoadVoxel() member function).
    Then the mesh structure can be rendered with the RenderGL() member function.



    Screenshots:







    Last edited by Jimmy Valavanis; 14-11-2018 at 12:38 PM. Reason: Update lost image links

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