Quote Originally Posted by User137
What comes to Diablo 2, it is truly isometric. What i have seen its graphics, they are diamond shaped not rectangles. But its graphics are not only tiles or diamonds, it uses lots of different shaped and sized even very large transparent sprites. Though i am not sure how collisions work with D2 :?:
Is it the actual tile sheets you have seen or just the in-game graphics?

SC and Diablo both are isometric games. D2 has even option render it with 3D perspective. Both have units rendered from certain angle not straight top in any case.
It's not 3D perspective though. It merely skews the tiles towards the top centre of the screen to give the illusion of 3D perspective. As the Diablo II post-mortem (http://www.gamasutra.com/features/20...chaefer_01.htm) puts it, "quasi-3D".

Edit: SC is still isometric game no matter it is rendered with tiles...
I guess that's where we differ in opinion. To me, it's only truly isometric if it is rendered with isometric tiles. If it is rendered with square tiles but those tiles are made to look like isometric, it is not truly isometric.