I agree about completing projects. There's not a lot of point starting if you're going to stop half way.

I have an old terrain engine in opengl that's hanging around my hard drive somewhere that some of you may have been lucky enough to see :lol:

I worked on it for a couple of years on and off and the last thing I did was use ODE to make cars that you could drive around the terrain. That was fun to work on and I'll always thought I'd turn it into a game someday.

Here's an old version of it from about 2 years ago before the cars and nice cameras but with physics and strange fruit references:

http://terraqueous.f2o.org/downloads

You need to download fruitballs.zip!

Not the best terrain engine ever but I wrote it myself so it's free

So this might be involved in some future project or not, I don't mind really.

Have to go out now, but have lots more to say about this when I get back later.