No problem, just post the source code :twisted:

Keep us updated, sounds interesting especially the multiplayer bit. How many simultaneous players will it support? I tried a few client/server experiments a while ago but as my PC was both the client AND the server it was hard to tell how fast it was.

I did run a few tests over the internet with a friend and it's great to see it all working, but a 56k modem is not the best connection for a game server! I guess turn based games are more viable with a slow connection