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Thread: Asphyre Closure

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  1. #1
    So sad! The era of great engines for Pascal seems to be coming to an end! =(

    My first 3 released game were done using Asphyre (First version of Druids - Battle of Magic, Abra Academy, Abra Academy - Returning Cast), and even in my next projects I have migrated to ZenGL I was always happy to see Asphyre was evoluting and releasing new versions. I always downloaded and tested every new version and was ansious to test the new version compatible com Delphi XE4 for iOS. And I never dismissed the possibility of maybe come back to use it someday. So sad to know it is also coming to an end.

    Congratulations for your baby, mine baby girl completed 10 months of life and it is the major joy in my life! =)

    I'll still keep using the ZenGL for a long time, but I'm starting to get worried about the future. What options do we have left? From since the begining, I always used portions of PhoenixLib together with Asphyre and ZenGL, and I know Andreaz is doing some very nice improvements and refactorings on it, =), Dan also seems to be doing a nice job with his engine on Smart Mobile Studio. I hope the era of good pascal game engines does not really come to an end and we keep seeing new options, improvements, and who knows, some reborns on future. "Why Pascal? Because we can!"

  2. #2
    another closure aiii , future is not promissing
    maybe some people should learn other programming languages such as c/c++ , java ..
    pascal community is almost dead ,

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