HI there,
at first, i want to introduce myself.
My name is Dennis, i'm 16 years old and i use Delphi for about 4 1/2 years. i started using OpenGL one year ago.
Now i work on a 3D Shooter. The Problem is, that an entire game is a lot of work for one person, so i'm looking for some guys, who work on the game.
well, i think it would be good, if i tell you a little bit about the game and its state of development.
There is no real story at that moment and there are no textures or anything else. well, i know, this is not very much, but i'm still alone with it. the first aim is to write an engine.
This is a little list of all the planned features, which should be implemented:
[list=1][*]MultiTexturing[*]Shadersupport[*]Dynamic Lighting[*]Stencil Shadows[*]BSP Trees[*]Dot3 BumpMapping[*]Boneanimation[*]Support for Maya and 3DSM Files[*]NURBS[*]Beziere Splines[/list]
This is not a fix list so it may become changed. I know, this is much work, but i think, that there are some people out there. The story is not really done, i have some interesting ideas, but this state of development in an one man team is not the right time to think about something like a story.
I hope that this do not sound like the posts of some newbies, who have written an Hello World Application and who now think they were pro's.
mfg,
Dennis.



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Think up an interesting plot and keep it in mind (possibly involving exploding, kamikaze bunnies that chase you through an abandoned zoo. Or not). Get the plot done now rather than trying to shoehorn it in later.
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