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Thread: GameBoy Advanced Development a Reality!

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    GameBoy Advanced Development a Reality!

    <table width=100%><tr><td class=newsContent valign=top align=left>Well this is a bit of self-promotion, but it seems that the hard work of both Legolas(Francesco Lombardi) and myself has paid off.

    Legolas has managed to modify a working RTL and with a few hands-on steps you can compile a GameBoy Advance rom running in ARM mode only.

    We still need those ARM7 THUMB instructions to run effecient roms. Hopefully soon we will be able to get it intergrated into the current FPC roadmap.</td><td width=256 align=center valign=middle>[img]files/news/2005_08_11_gbademo.jpg[/img]</td></tr></table>
    For more information read this thread.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    GameBoy Advanced Development a Reality!

    GREAT WORK GUYS!!!!
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    GameBoy Advanced Development a Reality!

    Nice one!

    Great work from yas then!

  4. #4

    GameBoy Advanced Development a Reality!

    Great work! This is quite cool, if you ask me. That's ALMOST enough to tempt me into getting a GBA.

  5. #5

    GameBoy Advanced Development a Reality!

    :toocool:
    But... In fact generated code is too much slow. I tried red screen demo with fpc (arm mode) and gcc (thumb mode) and the advantage in speed of gcc is somewhat embarrassing. :cry: I'll try with a gcc arm demo to test the real difference. I hope that with thumb instruction set this gap will be reduced.
    Get your fpc4gba copy now!
    Get your fpc4nds copy now!

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    GameBoy Advanced Development a Reality!

    I wouldn't get too discouraged with the speed difference. No we won't be able to do a remake of Mario Party Advance any time soon, but this is the first time that anyone has tried to make FPC support a GBA(or any ARM7 device).

    I find it modivating. We can make it better, just like we got this thing working in the first place.

    My own theory: If you really like something, but are not happy with limitations in it, help make it better or make one that is better.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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