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Thread: Open discussion: What game devs need from Delphi

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  1. #1
    PGD Staff / News Reporter phibermon's Avatar
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    Oh sorry I mean I thought that my comment sounded confrontational

    I agree with your point that mass multiplayer, web based and certain other server based scenarios would make greater use of the VCL.

    Perhaps that's something that Em. could concider - a lot of Delphi strengths lend well to game server scenarios being that they can be similar in requirements to database/web applications.

    They are well positioned to push that angle, a few comprehensive working samples, making good use of the VCL, geared towards such things wouldn't break the bank. It's right up their street and there's definitely a market.
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  2. #2
    I must say ... i totaly agree with sascha thoughts...

    If emb want to catch Lazarus/FPC it must create a Delphi7 cross platform IDE with the latest OpenGL,Sound,NetPlay,Input Headers with no BullS@#$t licenses and have a minimux community forum with IDIE developers...

    Then i think a lot of people come back and soon money from this stage fill the emb pockets...

    Thank you...
    Last edited by azrael11; 28-07-2013 at 08:36 PM.

  3. #3
    oh wait, they could also release free, stripped 'basic' edition and then 'pro' version with rebranded GLScene components for 2k euros

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