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Thread: Good shader editing and writing program

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  1. #1
    i'm no expert but there's a chance that some modern stuff is called from the game code an translating shaders won't be enough

  2. #2
    You can try some simple trick of reducing the #version number lower. Who knows they just set the number higher than they need to, without actually utilizing the features. I don't know, try #version 120, 200 or 300 or sorts (that just assumed GLSL shader syntax, DirectX is different).

  3. #3
    I just checked their forum and aparently developer plans on writing shaders for older graphics cards since there are quite a lot of pepole with similar problems.
    So all I have to do now is wait and in the mean time work on my entry for 3rd Challenge

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
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    Someone who read this passed along to me the suggestions of "RenderMonkey from AMD and FX Composer from Nvidia" which are known to be free professional-grade tools.
    Jason McMillen
    Pascal Game Development
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  5. #5

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    Had a quick poke and they do seem to be both no longer updated. How about this one rom nVidia? https://developer.nvidia.com/nvidia-...studio-edition

    I believe their outdated tool had a link to this one meaning it to be it's replacement tool?
    Jason McMillen
    Pascal Game Development
    Co-Founder





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