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Thread: Pop the balloon

  1. #21

    Pop the balloon

    Hehe,.. this is a peaceful game Alimonster :lol:

  2. #22

    A new version has arrived

    I have placed a new version of the game at my website.

    New things in this version:
    - brand new graphics
    - a new explosion system
    - a new timer system: now timebased instead of framebased
    - a nuke option which can be used to pop all balloons at the screen (1x).
    - speed optimizations, it should run a lot smoother now...
    - a different mouse pointer
    - a menu
    - a bigger screen 800x600
    - an extra lift off place. 7 instead of 6
    - various bug fixes

    This is turning out to be a very interesting project. Especially because, up until now, I never had a project (they usually don't get to this stage )which is beeing tested by so many people.

    The bugs and ideas you are all providing show many interesting points. Things I would have never thought of if I was doing this (production+testing) all by myself. I thank you all... :!:


  3. #23

    Pop the balloon

    Make the people swear if you shoot them. It may not be a clean headshot with a railgun but I bet it would sting for a while! (Here's the direct link to the game).

    Don't mind me - I'm just used to excessive violence in my games.
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  4. #24

    Pop the balloon

    you don't have a siemens cellphone in you pocket have you?

    but I've to admit that your game is cooler.... controlling a curser with numkeys is a pain!

    -lith
    programming is more than copy and paste!

  5. #25

    Pop the balloon

    Cool game.

    I found a 'feature', where if you click outside the window it pauses the game, giving you time to manoeuvre the cursor to the next balloon before it goes off the screen.
    [size=10px][ Join us in #pgd on irc.freenode.net ] [ Sign the Petition for a Software Patent Free Europe ][/size]

  6. #26

    Pop the balloon

    Thanks for the coments

    Alimonster: I'll think of something nice for you

    lithander: hehe, I don't even have a cellphone, let alone a siemens

    Useless Hacker: This 'feature' as you are describing it is new to me, and which (again) I cannot reproduce. I can only pause the game by hitting F3. To be honest, I don't have a clue on how to solve this thing :cry:

    The next version of the game is going to be released a bit later as I'm giving priority to the platform tutorial I was also making.
    I really need to finish this thing now :?

  7. #27

    Pop the balloon

    Quote Originally Posted by Traveler
    Useless Hacker: This 'feature' as you are describing it is new to me, and which (again) I cannot reproduce. I can only pause the game by hitting F3. To be honest, I don't have a clue on how to solve this thing :cry:
    The version I downloaded was the original one, maybe in the newer version it is fixed.
    [size=10px][ Join us in #pgd on irc.freenode.net ] [ Sign the Petition for a Software Patent Free Europe ][/size]

  8. #28

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    The version I downloaded was the original one, maybe in the newer version it is fixed
    Pfew, I was kinda hoping you were going to write that. I checked the older version and I did have that bug. It's been fixed in the 0.9 version. (Still need to do something about the F3(pause) matter, though)

  9. #29

    Pop the balloon

    The pausing is most likely caused by a timer with ActiveOnly set to true. This behaviour is a very good thing, though, and not a problem .

    (I think the DelphiX timer has this behaviour, although I've only ever used what appears to be a modified version of it, so I can't be sure.)

    EDIT: or maybe not, judging from the post immediately above this one :roll:
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  10. #30

    Pop the balloon

    The pausing is most likely caused by a timer with ActiveOnly set to true.
    True, but the new 0.9 version of PtB doesn't use a timer anymore. So I was a bit worried when Useless Hacker mentioned the pausing thing...

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