All my latest games use SDL and OpenGL. I have written a set of wrapper libraries to make it easy to load images and draw them to the screen. So although its using OpenGL you dont actually need to know OpenGL to use them.

The souce code available for most of my games includes a copy of the wrappers (I call it S2DL - Simple 2D library) - I can also upload the latest version of the wrappers later if you like.