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Thread: PGD Annual 2006: Last Stage!

  1. #21

    PGD Annual 2006: Last Stage!

    I read this board alot but dont post too much ... one reason is time!

    The other factor is this competition ... I want to win, so I didnt post too many shots and videos, because that might give my opponents ideas etc.

  2. #22

    PGD Annual 2006: Last Stage!

    here is a video of our final boss in Blocked!
    thought you might find this interesting:

    Blocked - Big Bad Boss.wmv
    23mb
    :spidey:

    will post a series of level tutorials too,

    cheers!
    dave
    ps. i got a cold so i sound funny

  3. #23

    PGD Annual 2006: Last Stage!

    Jesus!!! You guys are crazy ^^

    How long does the whole fight take?

    Muhahahaha!!!

    Great job!

    But one question, maybe I am wrong, but it seems that the endboss-fight really needs 20 minutes or so as far as I can see from the video. I mean, you really did a great job!!! But who wants to fight a single enemy that long?

    Maybe you should adjust the fight a little in the left time in a way that it is done in maybe 5 mins or so.

    Anyway, you have my cheers for this boss!

    Greetings,
    Dirk

    PS: My endboss looks like a flee compared to yours :lol:
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #24

    PGD Annual 2006: Last Stage!

    Hahaha that was a great video!
    I have still no idea what your game is about, but it looks like its fun.

    Btw, I loved the way how you put up that console, typed in some stuff and blew the whole thing up

    Thanks for sharing.

  5. #25

    PGD Annual 2006: Last Stage!

    Thanks for the feedback.
    the Cloudipede boss takes quite a while and effort to defeat...
    He is the final boss tho!

    We decided to divide his health by half,
    so he's more fun to blow up!

  6. #26

    PGD Annual 2006: Last Stage!

    Yes... I finally got all goals done.

    I dare to post my (nearly) entry here, and I am aware of outing all my ideas to all the competitors. But I know time is short and in the left 2 days I guess every competitor wants to polish his own entry instead of implementing things from others.

    So all I want to know is if you find bugs which I can fix in the left time. I have some things on my ToDo-list and will do all I can to fix all issues I know, but I have family, the weather is fine and two childs want to be entertained at weekend. So I think this will be what I enter for stage 6. I surely will do some polish to leveldesign and maybe some minor changes here and there, but the game itself will stay the same.

    I am proud of what I achieved alone in the last 3 months. And I hope everyone else is, too. This was my biggest challenge in game developement and 3 months of hard work are over now. My family suffered from my absence at night (especially my girlfriend :lol: ) and I am at the end of my rope. Sleeping only 4 hours a night is fun, you realize how long a day really is. But I really have to tell you, my real life suffered from this contest. So I don't know if I would do so hard work again "just for fun".

    Ok, here we go. I just told you about my experiences because the upload was running and I was a little bored *lol*

    But essentially this is what I think about the contest. I loved to be a part of it, I really enjoyed the hard work, I surely will try to take part in the follwoing competitions. But it really scrounged me.

    I hope some people like what I have done for this contest:

    http://www.dino-it.de/TanxBoss.zip

    This is about 20MB to download.

    4 levels to play.

    Cheers and the best wishes to all who submit stage 6 entrys! There are some "opponents" I really got a relationship to, like Traveler who was my "interlocutor" late at night. Hey, you really have to change your avatar! I already see this as a photo of yours!
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  7. #27

    PGD Annual 2006: Last Stage!

    Quote Originally Posted by Huehnerschaender
    YI am proud of what I achieved alone in the last 3 months. And I hope everyone else is, too. This was my biggest challenge in game developement and 3 months of hard work are over now. My family suffered from my absence at night (especially my girlfriend :lol: ) and I am at the end of my rope. Sleeping only 4 hours a night is fun, you realize how long a day really is. But I really have to tell you, my real life suffered from this contest. So I don't know if I would do so hard work again "just for fun".
    I know exactly how you feel!
    After this weekend, back into party mode for me!

    I'm going to try your game tonight.
    thx

  8. #28

    PGD Annual 2006: Last Stage!

    Oh, forgot to post the controls:

    AWSD = steer tank (AZERTY supported)
    R = fire rocket (needs rocketlaucher and ammo)
    SPACE = change gun mode (Air/Ground)
    X = start Bombdrone (need to pick up one)
    SPACE = drop bomb from drone (when steering drone)
    left mousebutton = fire cannon
    right mousebutton = fire machine gun
    Mousewheel = Zoom in/out
    M = ingame Map
    ESC = Options ingame / Pause game
    P = Screenshot

    @aidave
    Oh yeah... party would be nice... If the distance wouldn't be that big, I would suggest all competitors making a party together after the contest :lol:
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  9. #29

    PGD Annual 2006: Last Stage!

    Quote Originally Posted by Huehnerschaender
    I am proud of what I achieved alone in the last 3 months. And I hope everyone else is, too. This was my biggest challenge in game developement and 3 months of hard work are over now. My family suffered from my absence at night (especially my girlfriend Laughing ) and I am at the end of my rope. Sleeping only 4 hours a night is fun, you realize how long a day really is. But I really have to tell you, my real life suffered from this contest. So I don't know if I would do so hard work again "just for fun".
    I think we can all relate to that. I too have my share of friends who say: "You really shouldn't work so hard, go do something fun. Life is not all about work you know..."

    Quote Originally Posted by Huehnerschaender
    Cheers and the best wishes to all who submit stage 6 entrys! There are some "opponents" I really got a relationship to, like Traveler who was my "interlocutor" late at night. Hey, you really have to change your avatar! I already see this as a photo of yours!
    Thanks! And also for your PMs.
    My avatar will probably be changed in a month or so. It was actually a part of the competition logo, but in the end something else was used instead.

    Anyway, for those who, like me, need to do crunch time: all the best & good luck!

  10. #30
    PGD Community Manager AthenaOfDelphi's Avatar
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    PGD Annual 2006: Last Stage!

    Dirk,

    Just played Tanx... WOW... its awesome, nice job.

    I did get a couple of errors... on the training mission, there was a box of rockets that I picked up, but they stayed there... then everytime I went over them, I got the rocket ammo message, but no fx, didn't see whether or not I got more ammo.

    The other, main issue related to my main gun. I fired it at something, but from that point on, whenever I fired, the explosion came from inside my tank and I couldn't damage anything with it.

    Apart from those two issues, it was great.
    :: AthenaOfDelphi :: My Blog :: My Software ::

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