Results 1 to 10 of 43

Thread: Subject 33 [Restarted]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Sounds good to me.

    I know what you mean about waiting for resources until making any big changes, I have a similar approach when things like that crop up, it's a painful wait!

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    I've created this track for the music in the game... not sure where I will use it though.

    http://soundcloud.com/jason-mcmillen...ct-33-action-1
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    Thats a nice track for a videogame.

    Some critisism though: There are some clear volume changes in the music. You should get rid of these, because suddenly changing the volume makes music uncomfortable to listen to. Also, some chord changes could be used, just to make it a tad more interesting. However, using too many different chords is definitely something you have to look out for, since it will attract to much attention.

    Hope this helps
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  4. #4
    PGD Staff code_glitch's Avatar
    Join Date
    Oct 2009
    Location
    UK (England, the bigger bit)
    Posts
    933
    Blog Entries
    45
    Ahh, loops in garageband. Aren't we all the artist? It's a shame I cant use them for my music coursework, but good song on the whole. Since its used as an 'action' theme/BGM then the small volume changes chronozphere picked up on should not pose much a problem. On the note of chords, there are some harmonic pairs (don't quote me on the name ) that can have some very nice effects indeed...

    If you wanted to overhaul it, the most important thing in song making can be structure, a similar transition from variations of a few themes with completely different or at least different intros and outros to the song can make a world of difference.

    But on the whole, nice song, it give it about 7.3/10 which is quite good by my scores since no song as a whole got a 10. Ever. (Not evern a 9.anything was awarded ever either so yay) although a few elite songs I really do like did get some high 8s but thats just me... Probably because of significance of the time I first heard them or some really good bits in them... So yay, but thats just me.
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  5. #5
    Hey Jason,
    Nicely done! I love the tune

    I did notice 1 or 2 volume changes (see the large spikes in the sound preview from the link you provided above)..I think if you could reduce that, then you have a winner for your game

    cheers,
    Paul

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    Yeah this was my cheap hack attempt at making music. I was suprise that my tinkering actually produced something half decent. As an aside, I've also taken to learning how to play the piano which may or may not allow me to compose something pleasant. ...we'll have to see.

    Well if anyone has GarageBand and would like to have a try at remixing, I don't mind sharing creative control a wee bit for the fun of it. Just email me at team@garlandsquest.com and I'll send you the file to play with.

    I'll have a look at the spots you mention...
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    Exciting update!

    http://ouyaforum.com/showthread.php?...ull=1#post4902

    Check out the Subject 33 Showcase website: http://www.redantgames.com/subject33/

    The prototype (alpha) is being ported to Oxygene as I post this. It will be released for Android devices, the OUYA game console, Windows, Mac and Linux (all via Java RTE) and eventually iPads and iPhones.


    20121008_205844.jpg
    This is the mock-up of the mobile version's touch GUI
    Jason McMillen
    Pascal Game Development
    Co-Founder





Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •