Hey Jason,
Nicely done! I love the tune
I did notice 1 or 2 volume changes (see the large spikes in the sound preview from the link you provided above)..I think if you could reduce that, then you have a winner for your game
cheers,
Paul
Hey Jason,
Nicely done! I love the tune
I did notice 1 or 2 volume changes (see the large spikes in the sound preview from the link you provided above)..I think if you could reduce that, then you have a winner for your game
cheers,
Paul
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Yeah this was my cheap hack attempt at making music. I was suprise that my tinkering actually produced something half decent. As an aside, I've also taken to learning how to play the piano which may or may not allow me to compose something pleasant. ...we'll have to see.
Well if anyone has GarageBand and would like to have a try at remixing, I don't mind sharing creative control a wee bit for the fun of it. Just email me at team@garlandsquest.com and I'll send you the file to play with.
I'll have a look at the spots you mention...
Exciting update!
http://ouyaforum.com/showthread.php?...ull=1#post4902
Check out the Subject 33 Showcase website: http://www.redantgames.com/subject33/
The prototype (alpha) is being ported to Oxygene as I post this. It will be released for Android devices, the OUYA game console, Windows, Mac and Linux (all via Java RTE) and eventually iPads and iPhones.
Paul has finally finished porting the Alpha prototype to Oxygene! (And it works great on Windows & Mac OS X so far) Rejoice, this is a fine day.
And to celebrate, here is a couple of videos showing the original game that inspired Subject 33...
...and because we love you guys, here is a latest screeshot of our WIP for Android, OUYA and eventually iOS.
Awesome thanks!
We will be releasing some video footage of the game as it progresses. Right now we are getting the game setup so that the video is a bit bigger on Desktops for just that. Can't cut a preview video if it's too small to do so.
Also the game is pretty neat right now, but it's not anywhere as cool as when we will finally put in all the other robots and levels and weapons and such, so that'll be the next upcoming thing. Tougher robots. The Drones are the only thing that are in the game and though they might pose a challenge when you are not paying attention or when you are without ammo or weapons and even more so in a group, it's just not overly exciting yet.
There needs to be a tougher enemy that'll make you sweat a little. Those will come!
Menus are also on the list.
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