Quote Originally Posted by WILL
You're stuck on that one aren't ya? ;?
It's one of my all time favourite games. Up there with Metal Gear Solid 3 and Half Life 2 and Moon Patrol .

Though the graphics are indeed dated by today's standards it was one of the first 640x480 DOS games I had played at the time, which also incorporated an isometric view. The game play was simple yet excellent! Apparently they tested some multiplayer gameplay way back then, but never got it working properly/stably, so it never shipped. It would have wiped Wolf 3D and Doom off the map if they had got that working ( I can but dream ).

I think we should bring it back to modern times by using GPS systems and stickers. You have one commander who co-ordinates 4 operatives. They have to find and target other Syndicates and wipe them out and take over their turf. Only the commanders have access to the GPS information so each syndicate would be a team of 5.

So it goes something like this...
1. During November/December teams register with the server and nominate a Commander. ( all members must supply photo or similar for unique identification ). Photos are only seen by fellow team members and never by the enemy. Also personal information is never shared outside the server. They will also need to supply a logo for their team.
2. Each operative from the team must have GPS system accurate to within 10 meters which will be registered with the server.
3. Teams should be from a similar geographic area ( or maybe not / needs to be discussed ). If the game is international, then this is moot point.
4. January : Once all teams are registered around the world they will be allocated "turf" to protect.
5. Commanders will have logins that will allow them to see where all operatives are around the globe ( both theirs and enemies ).
6. Using their login, Commanders can send messages to their operatives to tell them where "enemy" operatives are in real-time.
7. Operatives can speak with people on the same team and co-ordinate a strike on one or more enemy operatives.
8. Competition ends when one Syndicate has wiped out ( basically stickered the enemy operatives and sent in a picture ) all others or who has the most territory at the end of October.
9. November/December See point 1.
10. Any team who kills someone for real ( on purpose or accidentally ) are automatically disqualified from the competition.

Prizes will need to be sought.

Athena can write the server code ;-).

PS. There's probably already a reality game like this out there. If there is no such game out there, I'll have to speak to a lawyer .