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Thread: FPS IDE for Free Pascal Compiler

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    FPS IDE for Free Pascal Compiler

    While FPS is not an overly complicated IDE for the Windows platform, but it does lend to one possitive trait, it's very simple to use and clean in it's function.

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    It is also a great sign to see that interest in Free Pascal has spawned such that other FPC-based development tools are starting to grow in numbers. This is the 3rd public, 3rd-party IDE to directly support the Free Pascal Compiler. Developed by Rimgaudas Laucius at the Institute of Mathematics and Informatics in Lithuania.

    FPS currently features; Support for FPC 2.1.x feautres, easy installation, step by step debugging, watching expresions and a unicode user interface.


    More information for FPS 0.9.5 is available at ims.mii.lt/fps/!
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    FPS IDE for Free Pascal Compiler

    what are the other 2 3rd-party ide's to support feepascal?
    [size=10px]&quot;In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. But in poetry, it&#39;s the exact opposite.&quot; -- Paul Dirac[/size]

  3. #3

    FPS IDE for Free Pascal Compiler

    MSEIDE and Dev-Pascal, to my knowledge. There have been a few more projects in the past, but they went nowhere.

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
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    FPS IDE for Free Pascal Compiler

    MSEIDE? This one is new to me.

    I consider Lazarus to be 3rd party, dispite the fact that the web address is obviouly assosiated, it is a seperate team working on Laz altogether. The other is Dev-Pascal as Daniel himself says.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #5

    FPS IDE for Free Pascal Compiler

    Dev-Pascal is Windows only, right? On Linux one can use Kdevelop. Isn't it possible to use Eclipse for FPC?

  6. #6

    FPS IDE for Free Pascal Compiler

    Quote Originally Posted by Ingemar
    Dev-Pascal is Windows only, right? On Linux one can use Kdevelop. Isn't it possible to use Eclipse for FPC?
    AFAIK, the only pascal plugin for Eclipse is pasclipse, but it is inactive since 2002
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  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    FPS IDE for Free Pascal Compiler

    So has anyone tried THIS one out yet?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8

    FPS IDE for Free Pascal Compiler

    it has practically no compiler settings which make it virtually useless...
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  9. #9

    FPS IDE for Free Pascal Compiler

    Quote Originally Posted by WILL
    So has anyone tried THIS one out yet?
    Tried it twice. Uninstalled it three times ('cause if you change the install path from default, it installs to both - program files and the directory of your choice, so you have to delete one by hand ). Somehow i can't seem to like it even when i don't have any major gripes about anything. I will probably try fps once again when a new version comes out though
    Quote Originally Posted by Delfi
    it has practically no compiler settings which make it virtually useless...
    And what settings would you like to change every so often to require interface support might i ask? It has different build types for debugging and release and, if i remember correctly, one can define custom compiler strings as well.. On top of that, fpc allows you to set most of the options in the source file itself if need be... FPS also has integrated debugger, which makes it at least somewhat better than most syntax-highlighting text editors..

    I might sound double-faced (since i'm not really excited about it myself), but lack of compiler options does not a useless IDE make And one last thing: the original post didn't mention that FPS is meant to be used in schools, where simplicity is a good thing in my opinion.

  10. #10

    FPS IDE for Free Pascal Compiler

    whatever setting it was neccesary to make my project compile in lazarus i cannot turn it on in fps and my project wont compile because "uses this in 'this.pas'" doesnt compile.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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