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Thread: [ANN] LuaTut clone and LuaPas library

  1. #1

    [ANN] LuaTut clone and LuaPas library

    LuaTut (short for Lua Tutor) is a Pascal clone of Lua stand-alone interpreter (lua.c, v5.1) that comes in the standard distribution. LuaPas is a library of all C headers for Lua completely converted to Pascal. The library is not fully tested at this moment.

    The complete package is available at LuaForge site: http://luaforge.net/projects/luatut/

    It is ideal for Pascal coders who want to compare Pascal and C codes, "word for word", in the LuaTut listings. Both are available in the package.

    Thank you for your interest.
    Geo Massar
    <br />Retired engineer

  2. #2

    [ANN] LuaTut clone and LuaPas library

    VERY promising, so the dlls wouldnt be needed anymore?
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  3. #3

    [ANN] LuaTut clone and LuaPas library

    Sorry. DLL's are needed still. However, they shouldn't concern us, Pascal coders. Only main program (lua.c) was converted completely to Pascal. The others were already compiled in DLL's, whether they be in C or Pascal.

    Second release at http://luaforge.net/projects/luatut/ is now available. It covers the first 5 of NeHe OpenGL Tutorial lessons. All lessons were converted to Lua (almost like Pascal) from C codes. You can get them at http://nehe.gamedev.net/ and select Lessons 1-5 at the left.

    More lessons and more OpenGL functions will be covered in the next releases.

    Thank you.
    Geo Massar
    <br />Retired engineer

  4. #4

    [ANN] LuaTut clone and LuaPas library

    Well, for many people the ability to distributie programs without installing a complete framework of DLL's is a big plus.

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