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Thread: openal

  1. #1

    openal

    does anyone know for a openal library that is contained in single dll that wraps around directsound or mmsystem? i'd need one incase the system doesnt have creative or nforce drivers...
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  2. #2

    openal

    just distribute the openal32.dll file with your program and enumerate the devices on the system. You can then choose whatever "device" you want be it mmsystem or directsound
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  3. #3

    openal

    but if i just do that i dont get any devices unless i install openal sdk..
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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