Quote Originally Posted by WILL
Hey nice work Delfi!

I may look into this for a few of my titles. Just to clairify though, the packaged openal32.dll now is in fact the creative one?

I'm unsure of which one I have been using here, but I know it works with Noeska's wrappers.
yes, it is creative's actual d3d/dsound/mmsystem openal implementation lib, and not the wrapper which loads actual nvopenal and other hardware al libs.

but the lib should work with any openal dll.