Thank you for the reply.
I looked at Newton. And even found headers for it and some demos from JediSDL. Which i have on my hard drive already.
The SDLNewtonBasicDemo.dpr seems to be the one i need.
Falling cubes, using gravity.
But since i dont know almost nothing about Newton engine i have to first start with that example.
By first look, it seems easy enough. But thats just the first quick look.
I will let you know how it goes.
Selectorboxes in map editor are almost 99% working fine now.
I have so many fun ideas, picking selectorbox, throwing it somehow, or releasing it, so it will grab some of the building from map and it falls apart almost fully. I know these are not features of map editor or they shouldnt be. But consider it as easter egg.
I think i have to start play with Newton and the boxes demo. Should be lots of fun.
Because i need something else also besides map editor project, working on 1 project gets really boring quickly.
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