Hi pascalgamedevelopers,

I'm turrican (turri for friends

I'm here because I like to develop games with Pascal/ObjectPascal syntax and learn with all of you and like to share my knowledge.

My last project is a Library Wrapper for Tilengine and I like to share with you.

Tilengine is a free, cross-platform 2D graphics engine for creating classic/retro games with tilemaps, sprites and palettes. Its unique scanline-based rendering algorithm makes raster effects a core feature, a technique used by many games running on real 2D graphics.

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