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Thread: Welcome to PGD! Make your first post here in this thread

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  1. #1

    Hey guys

    Hey, my name is Andreas. I'm a 27 year old guy from the north of Sweden.
    I've spent the last few years doing part time work for a small electronics development company, that uses Delphi for it's computer-based programs.
    Since work has really slowed down this year, I figured I'd finally make an attempt at pursuing my dream of being a game developer.

    I've been told Pascal might not be the best language to start learning game programming in, but I still figured I'd make a try. It's the only advanced programming language I'm good with, and to be honest I've always disliked C's syntax.
    So I was really excited to find this site and learn that there are other people working on making games with Pascal!

    I'm currently working on a turn-based sci-fi simulation/strategy game, kind of inspired by "King of Dragon Pass". It's still in an early stage of development, but I'd like to think I have a solid concept for a game.
    Lately however, I've been realizing just how different video game programming can be, compared to the normal programs I've been making. And that my current knowledge of programming just isn't enough to make an efficient game.
    So I'm hoping you guys might be able to give me some feedback, or at least point me in the right direction so I'll know what I need to learn to make my ideas work.

  2. #2

    First Post

    I am here mostly to connect a bit with other Pascal developers. I am a hobbyist and I mostly use Unity 3D with Delphi Prism (Oxygene), though I do occasionally use Free Pascal/Lazarus, or C# (though with the Oxidizer tool, most C# quickly just becomes Oxygene flavored Object Pascal with a tiny bit of work. I am mostly interested in games targeting desktop Linux and Windows (I don't even have a Mac to test with), but I do have some interest in application development too. I started off with Commodore 64 BASIC, and went on to Turbo Pascal and here I am today still with a love of this wonderful language.

    I certainly am also interested to hear if anyone else uses Oxygene for .Net/Mono development or especially with Unity 3D. One thing that would improve my workflow is if I could add a plugin into Unity that would treat a pascal script like C# one, after all they are both languages that can be used with Mono, but I admit a bit of ignorance as to the actual steps unity makes to compile it's C#, Java or Boo source code, but I am fairly certain that it doesn't take care of the actual compilation. If it doesn't, then it seems like it would be fairly trivial to use Pascal without having to compile the DLLs in Visual Studio or Monodevelop and import them to Unity.

  3. #3
    roger1819
    Guest

    Hi !

    Hi! my name is roger and i am programmer hobby pascal games with DelphiX

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