I've designed the interface, loaded the images (via an imagelist), and setup the timer and lives system, but have no idea how to implement the click-then-add mechanics. "Looking for help" would definitely be what I'm doing. I know I want longer chains to generate higher scores, but I'm currently looking for a way to read the image in a cell, then assign the value based on which image it is. My thought is a switch statement with a case for each image, which would be stored in an array until the total value of the array became ten, but again have no idea how to "pick out" the images in the first place. Maybe create the image as part of a spheres class, and draw the object to the grid? I was actually writing a post asking for help in Start with the Basics when I saw your email.

As far as a demo goes, I could send you what I have.