Quote Originally Posted by siv@ View Post
i guess I'll have to rethink how i'll do that, on the 2d version i cheated and just used getpixel lol
Perhaps my suggested approach would come usefull as from the usage point of view it alows you to interact with organisms like if they were stored in 3D aray. The only exceptions are routines for adding and removing them.
And since in my design I treat organisms as class objects you can simply move organizm from one cell to another by simply canging the references to it. You don't need to copy its data from one part of memory to another as it woulld be with standard arrays.