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Thread: 2D perspective correct texturing ?

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  1. #4
    Why do I have feeling that Nuno spends too much time on communities like Stack Overflow?
    I would expect such answer on the Stack Overflow where most people blindly tends to answer the question that was asked and not the question that was intended to be asked.
    Yes sometimes it is hard to figure out what asker is trying to ask. But here I think it is quite clear that Sesilla also wants to see an example of how this is done.

    So Nuno can you please provide short example for rendering skew quad using OpenGL?
    Last edited by SilverWarior; 06-03-2015 at 10:03 AM.

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