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Thread: Eschecs - Pascal chess program

  1. #21
    Tested. It works on Linux+Wine.

    It killed my queen but I don't know when. May be an option to repeat the last movement or marking the last computer movement...

    Anyway, good work.
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  2. #22
    Quote Originally Posted by Ñuño Martínez View Post
    Tested. It works on Linux+Wine.
    Thank you for testing. Glad to know that it works on Wine.


    Quote Originally Posted by Ñuño Martínez View Post
    It killed my queen but I don't know when. May be an option to repeat the last movement or marking the last computer movement...
    I am making something for you.

    Quote Originally Posted by Ñuño Martínez View Post
    Anyway, good work.
    Thank you.

    By the way, there would be three new messages to translate, if you would.

    Code:
        'Please wait...', // txWaiting
        'UCI protocol accepted.'#10#10'Engine name: %s'#10'Author: %s', // txUciOk
        'Cannot connect to the engine.', // txConnectionFailure

  3. #23
    Quote Originally Posted by Roland Chastain View Post
    By the way, there would be three new messages to translate, if you would.

    Code:
        'Please wait...', // txWaiting
        'UCI protocol accepted.'#10#10'Engine name: %s'#10'Author: %s', // txUciOk
        'Cannot connect to the engine.', // txConnectionFailure
    Here you have:
    Code:
        'Espere, por favor...', // txWaiting
        'Protocolo UCI aceptado.'#10#10'Nombre del motor: %s'#10'Autor: %s', // txUciOk
        'No pudo conectarse al motor.', // txConnectionFailure
    The first one can be also "Espere un momento, por favor..." ("Please wait a minute/moment...").
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  4. #24

  5. #25
    Hello! Here is a new version.

    Now the last move of the computer is indicated by an arrow.

    Secondly, the name of the opening (in english) is displayed in the title bar.

    Eschecs 3.0.2
    Attached Images Attached Images
    Last edited by Roland Chastain; 13-11-2017 at 09:12 AM. Reason: added link and screenshots

  6. #26
    Hey why not record entire game history and allow players to replay it entirely. This feature can be quite useful for people to analyze their mistakes. Also you could record your game play and allow others to watch it being played some other time.
    Implementing this is actually pretty trivial. All you need is to log is the name of the chess pice, origin and destination field which can all be stored in a single 5 character long string.
    So in your first picture the last black movement would be "PD7D5" where P stands for chest piece Peon D7 is place of origin and D5 is the place the pice has been moved to. So in end you simply end up with a simple text file storing all of the moves made in a game.

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