A step towards the light... still buggy...
A step towards the light... still buggy...
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
looking really good,what's buggy ?
That's a fine screenshot. Walls&floor&ceiling are not always correctly lit (e.g. you can see that the floor is too bright in the screenshot). I suggest I'm doing something wrong with blender export. Anyway, I need some time to understand and implement by-pixel shadows (there's a tutorial I didn't study yet).
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
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