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Thread: Mazer - procedural maze generator in Lazarus using Castle Game Engine

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  1. #1
    PGDCE Developer Carver413's Avatar
    Join Date
    Jun 2010
    Location
    Spokane,WA,Usa
    Posts
    206
    looking really good,what's buggy ?

  2. #2
    That's a fine screenshot. Walls&floor&ceiling are not always correctly lit (e.g. you can see that the floor is too bright in the screenshot). I suggest I'm doing something wrong with blender export. Anyway, I need some time to understand and implement by-pixel shadows (there's a tutorial I didn't study yet).
    My free and opensource games: http://decoherence.itch.io/
    Sources are here: https://github.com/eugeneloza?tab=repositories

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