A maze generator created using Lazarus + Castle Game Engine
No much game at the moment, just walk around a crooked 9-level maze to find a rose
https://github.com/eugeneloza/Mazer
A maze generator created using Lazarus + Castle Game Engine
No much game at the moment, just walk around a crooked 9-level maze to find a rose
https://github.com/eugeneloza/Mazer
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
I must take Castle Game Engine seriously. But I need some more motivation. Can you add some lighting? Pleeeeeeeeeease?
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Soon... I hope I'll make dynamic lighting with by-pixel shadows, normal maps and anisotropic smoothing in the nearest 1-4 weeks. It's all in the Castle Game Engine, I just have to figure out how to turn it on
Right now I'm working on tile manager & placeholders, which will change the maze logic from 90s 'Eye of the beholder' to a powerful level.
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
Fresh video:
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
Looks really fine. Now just stick a Xenomorph or Slenderman in there and you've got a nice survival horror.
Awesome work mate
+1 what Super Vegeta said
cheers,
Paul
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
FINALLY!!!
Shorter demo:
Longer demo:
I hope I'll be able to post the source to GIT today... and give more details on the projects. I'll also try to post screenshots tomorrow.
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
Nice!
Is it intended for color of the light source to keep shifting while you are moving?
Absolutely. Hopefully I'll fix this soon (maybe, till weekends).
More problem for me now is limiting player movement to a specific map routes... Not just open world, but to add plot and gameplay elements... E.g. create strategical points, etc...
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
Anisotropic smoothing & normal map. No lighting yet...
My free and opensource games: http://decoherence.itch.io/
Sources are here: https://github.com/eugeneloza?tab=repositories
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