My question is for those who use FPC for IOS development: HOW do you build 64-bit code?
I've made an empty program and trying to build it with FPC 3.0.1 (ppca64) using IOS 9 SDK.
I've got object (.o) file, but linker can't link because libc.dylib doesn't have code slice for arch avr64, so there are many unresolved symbols. And I searched over the whole computer and found libc only in folders related to the simulator, not iPhoneOS.platform, so it's quite expected it doesn't contain avr64 code.
So how do you link your programs?