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Thread: Direct3D 11 Examples

  1. #1

    Direct3D 11 Examples

    Hello,

    I decided to make few examples on how to use Direct3D 11 with FreePascal and Delphi. It can be challenging for a person new to D3D, if they are not familliar with C++ (and COM), since all of the examples are in C++ and yet I haven't found one in Delphi/Pascal.
    If someone gets interested I could write some explanations for the examples and turn them in brief tutorials.

    Here they are:
    https://github.com/AntonAngeloff/DX11_Examples

  2. #2
    Thank you!
    This is very helpful sources.

    Are the headers you are using for DX11 or DX12? I saw unit named "DX12.xx" in uses.

  3. #3
    The headers are for both DX11 and DX12, it's just the author used that unit namespace. It seems, however, that they are part of some GPL-licensed project, so I'm not very sure how much they will fit for a propriatary software.

    Has anybody tried the JSB DX11 headers with FPC?

  4. #4
    Thank you for sharing!!

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