Today Android - tomorrow the World!

Finally I've made an Android release. Still very buggy and huge in size (some problems with audiolibrary require uncompressed music storage... I hope it'll be fixed soon )

Practically after successfully setting up FPC cross-compillation to Android (that was the hardest part), Castle Game Engine compiles Android apps like a charm without any need to make some platform-specific code!

Android overhaul.
Joystick / gamepad support thanks to Tomasz Wojtyś
Interface improvements
Speed improvements
And more!