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Thread: CLASS vs. OBJECT and memory management

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  1. #7
    Quote Originally Posted by Super Vegeta View Post
    IMO, with what you're trying to achieve, it would actually be simpler to just use records and have a "spriteType" field there. You can use the Case() statement to test for the type and call the appropriate procedure when needed. It may not look the prettiest, but it's the simplest way and there's no risk that compiler optimisations mess something up.
    Also, you can have a SPRITETYPE_NONE value for your spriteType, which gives you a way to have "NULL" array members for free.
    This is much like how Build works, and I think I'll go this way.

    Quote Originally Posted by Super Vegeta View Post
    Also, have you tried using a profiler? It may turn out that the memory accesses aren't really that much of a problem and you're trying to optimize the wrong thing.
    No, I didn't. I tried to use GNU's profiler a long time ago (+5 years) and it didn't work too much as it couldn't identify several Object Pascal stuff. It was useless. I should try again, may be FPC 3.0 works. [edit] I've just read at the Lazarus wiki that "Support for using gprof under Linux is broken in FPC 2.2.0-2.4.0; it is fixed in FPC 2.6+", which explains why it didn't work.

    Quote Originally Posted by SilverWarior View Post
    Perhaps it would be more understandable if I create a mind graph representation of the concept
    That would be great because I'm a bit lost.
    Last edited by Ñuño Martínez; 16-06-2016 at 04:39 PM.
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