Well, LD didn't go very well, but it and later TINS allowed me to find some bugs in the engine. I fixed three of them and made a new release (1.a.3.1). Note this doesn't includes the new functionality added in TRUNK, they'll be published in version 1.a.4.

As a curiosity, I did a stream showing how I did fixed them in Twitch. I know my English is horrible but some friends joined me and said they enjoyed a bit (well, one said he didn't ).