Didn't make it

Had to work late last night, so I simply didn't have enough time to build, package and test it, and the package I finally submitted was rejected because it simply didn't work. Alot of features was left out in the final build, like the 'light map' (just a simple tile layer with different alpha-colored tiles), 'fog of war' and other neat stuff. Enemies was stationary and the tile scroll function was jittering when the player was close to the map edge, but all in all I atleast tried..

Will continue to polish it and release it in a week or so