Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: OpenGL for FMX

  1. #11
    Quote Originally Posted by Akira13 View Post
    There is. The Lazarus version of GLScene. Like I said, FireMonkey is based on DXScene which was itself based on GLScene.
    You mean I can make UI for my next project by dropping and layouting bunch of decent looking components on the form like in Firemonkey without paying 2k euros?

  2. #12
    Quote Originally Posted by laggyluk View Post
    You mean I can make UI for my next project by dropping and layouting bunch of decent looking components on the form like in Firemonkey without paying 2k euros?
    Which components specifically in FMX do you generally tend to use?

  3. #13
    Quote Originally Posted by Akira13 View Post
    Which components specifically in FMX do you generally tend to use?
    layout, rectangle, label, edit, combo/dropdown, image, checkbox

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •