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Thread: I refactored the Phoenix GLFW renderer to use GLFW3, and also just generally fixed it

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  1. #1
    Nice! is Phoenix portable to Android?

  2. #2
    I think it could be done, since as I said it uses no deprecated GL functionality, and as such there wouldn't be any GLES compatibility issues to speak of. (Also, I'm not the original author of the library, just in case you weren't aware.)

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