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Thread: Modding a game written in Pascal

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  1. #3
    Quote Originally Posted by SilverWarior View Post
    Hi!
    I'm afraid that just seeing famine code won't be enough. Why? From what I can tell from this "famine" code game heavily relies on various variables which together form complex "Game State" information that is that used by "Game State Engine" to do most game logic. So I fear that in order to help you better I would have to study large part of this "Game State Engine".

    By the way which game are we talking about here?
    Thanks you so much for the reply SilverWarior!

    The game is called Cossacks 3, have you heard of it?

    The dev said to make the units health drain, you should write your code in nothing.inc, next to famine check (use it as example). He said the famine code should get me started so use this as an example because essentially draining units health is similar to the famine code when food runs out units start to die. I attached the whole nothing.inc file to hopefully decipher it.
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