Quote Originally Posted by Ñuño Martínez View Post
I see it is minecrafty. I'm not saying its bad.

Since you're not using any framework, may be it can be used with SDL or Allegro or GLScene, can it?

Also, did you plan to make it compatible with FreePascal?
It looks like that yes, but it won't be minecrafty. Gamewise, I am juggling between Dwarf fortress, Master of Magic, UFO etc. It'll definitely be a management game. I like stuff like evolution and fuzzy logic and geological evolution. I have no idea how those ingredients turns into a game Maybe it'll just be my own sandbox for weird ideas.

The engine itself should end up being relatively reusable so that I can use it for various things. Also because I do not know what I am doing, and I always forget everything so it needs to be something that is relatively easy to jump onto. I do not know what it entails to make it compatible with free pascal.