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Thread: Ponx - High DPI aware PONG style game for Linux

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  1. #1
    Congrats to the bridge builder idea. Always nice to get confirmation the ideas are viable. I think I heard about the Pontifex but I never tried it. Too much Startcraft I for that.


    Your projects in the works sound interesting. Especially the first one. I always liked strategy better than tactics, but that's a personal preference of course. You could perhaps use the pathfinding algorithm from project #3 in the trade mechanics somehow.


    I do believe that the UI library project is no easy task. I wouldn't know even where to begin. But sounds like a good thing to become more future proof in case of more graphics engine changes.


    I know it's not the same but I remember not being able to install my ancient Delhpi 3 after getting my first 64-bit windows 7 laptop. That's when I found Lazarus btw. Some of the old code could be converted/re-used but there were issues. It's annoying when suddenly the old tried methods don't work anymore. Btw I still keep that Win 7 laptop because that's my only way to use my scanner.


    I look forward to see whatever new projecs you may come up with in the future.


    For my own part I'll take a break with the PONX and have begun on the remake of the pysics based game. So far I managed to add a second ball and that's at least a start. But nothing to show yet.
    Last edited by Jonax; 29-05-2022 at 11:35 PM. Reason: typo

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