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Thread: ParticleEngine

  1. #1

    ParticleEngine

    I made a little sample that uses the ParticleEngine, but as I see, the Render method needs to be draw over a VScreen. Can you render particles and/or Objects without VScreens? (just over PowerDraw Screen)

  2. #2

    ParticleEngine

    It does work without VScreen (or at least supposed to work).

  3. #3

    ParticleEngine

    how do you do that??
    The ParticleEngine.Render method takes a VScreen as parameter, and does not accept PowerDraw component as parameter...

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